RUNEWOOD: Bug Fixes & Minor changes
Runewood: Hundred Nights » Devlog
Addressing some of the found bugs and did some minor changes for the early game:
- Tribe Captain now has a 50% chance to destroy items (instead of 100%)
- Starting world only includes three "easy" enemies instead of giving it totally random
- Fixed some card descriptions
- Evil Mage was not preventing card casting, now it should!
- Added victory sound variations (the horn started to repeat in my head way too much)
- Nerfed Nature Glass AP bonus to 8 (from 10)
- Added damage bonus for Worm Sword
- Barrier information text was not showing if it was above 10
- The game got "locked" if picking the next area too fast. Now there is a timer preventing to choose a location right after it appears

Files
Runewood Hundred Nights_v09.zip 10 MB
25 days ago
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Runewood: Hundred Nights
Autobattler & Survival Card Game - Survive through hundred nights
| Status | Released |
| Author | Jestercraft |
| Genre | Strategy, Adventure, Card Game, Survival |
| Tags | 2D, Auto Battler, Casual, Experimental, Roguelike, Roguelite, survival-card-game |
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