INCREMEDIEVAL Update! - Early Version Patch #2
Incremedieval » Devlog
Yet another update! Thank you so much for people who shared feedback, bug reports and such on our Discord channel and as a comment here on Itchio!
I hope you enjoy the new version and be sure to wishlist the game on Steam!<3
Here is the changelog:
- All uncollected resources get collected when "failing" a level before returning to village
- Fixed Enemy (red) ground indicators went behind environment objects
- "Invurnability" changed to "Invulnerability"
- Resource amount is now shown in more places (ex. in buildings)
- Sound effect when going to game view from village
- Game no longer automatically goes to fullscreen on every scene change (Now windowed/fullscreen mode is set manually by the player)
- Fixed Screenshake/fullscreen settings buttons got disappeared when switching scene
- Soundscape for blacksmith
- Soundscape for townhall
- Soundscape for Alchemist
Files
Incremedieval (10).zip 7.9 MB
3 days ago
Incremedieval
An Incremental game about looting dungeons & becoming stronger
| Status | Released |
| Author | Jestercraft |
| Tags | 2D, Arcade, Fantasy, Incremental, Medieval, No AI, Pixel Art, Retro |
More posts
- Incremedieval: Early Version PATCH #43 days ago
- Small patch: Incremedieval PATCH #33 days ago
- INCREMEDIEVAL PATCH NOTES - Early Version Patch #14 days ago
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